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Wireframe example for Exit Confirmation Dialog
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Exit Confirmation Dialog

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Design the in-game exit confirmation popup that appears when a player tries to leave a match or session. It should make the consequence clear immediately: return to menu, or quit the game entirely.

The dialog lives on top of the paused game view or menu screen, so it needs to feel like part of the game UI, not a generic system alert. Keep the layout compact and readable on a controller-friendly canvas.

The message should distinguish the two exit paths without ambiguity. One choice is the safer fallback back to menu; the other is the harder exit that closes the game.

This is a high-stakes interruption, so the player needs to understand what they are about to lose or leave before committing. The visual hierarchy should put the decision text first, then the two actions, then any secondary context like progress loss or session status.

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Make the two actions visually different in weight and placement, so the safer option is easy to choose without reading twice.

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