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Wireframe example for Group Video Call Screen
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Group Video Call Screen

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Design the active group video call screen for mobile. The call should feel live and readable while several participant windows compete for space.

Show how the layout handles multiple people on-screen at once: who is largest, who is pinned, and how muted or off-camera participants are still represented without clutter.

The screen needs basic call controls that are easy to reach with one hand, but they should not steal attention from the people in the call.

This is a dense media surface, so the hierarchy matters: the current speaker, the self view, and the control strip all need clear roles.

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Use one dominant tile and make the rest clearly secondary; if everyone is the same size, the call will feel flat and hard to scan.

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